Files
zot/pkg/api/runtime_windows.go
T
Ramkumar Chinchani 30467e60cf feat: build windows binaries (#3047)
Currently zot project doesn't build and ship Windows binaries.
This PR adds that support.

Signed-off-by: Ramkumar Chinchani <rchincha.dev@gmail.com>
2025-03-21 12:51:44 -07:00

45 lines
978 B
Go

//go:build windows
// +build windows
package api
import (
"runtime"
"syscall"
"unsafe"
"zotregistry.dev/zot/pkg/log"
)
func getCurrentHandleCount() (uint32, error) {
kernel32 := syscall.NewLazyDLL("kernel32.dll")
getProcessHandleCount := kernel32.NewProc("GetProcessHandleCount")
getCurrentProcess := kernel32.NewProc("GetCurrentProcess")
currentProcess, _, _ := getCurrentProcess.Call()
var handleCount uint32
ret, _, err := getProcessHandleCount.Call(
currentProcess,
uintptr(unsafe.Pointer(&handleCount)),
)
if ret == 0 {
return 0, err
}
return handleCount, nil
}
// DumpRuntimeParams dumps important runtime state such as file and socket limits.
func DumpRuntimeParams(log log.Logger) {
evt := log.Info().Int("cpus", runtime.NumCPU()) //nolint: zerologlint
nofile, err := getCurrentHandleCount()
if err == nil {
evt = evt.Uint64("curr. open files", uint64(nofile)) //nolint: unconvert // required for *BSD
}
evt.Msg("runtime params")
}