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feat: build windows binaries (#3047)
Currently zot project doesn't build and ship Windows binaries. This PR adds that support. Signed-off-by: Ramkumar Chinchani <rchincha.dev@gmail.com>
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@@ -8,10 +8,8 @@ import (
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"net"
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"net/http"
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"os"
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"runtime"
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"strconv"
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"strings"
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"syscall"
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"time"
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"github.com/gorilla/mux"
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@@ -120,27 +118,6 @@ func NewController(appConfig *config.Config) *Controller {
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return &controller
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}
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func DumpRuntimeParams(log log.Logger) {
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var rLimit syscall.Rlimit
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evt := log.Info().Int("cpus", runtime.NumCPU()) //nolint: zerologlint
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err := syscall.Getrlimit(syscall.RLIMIT_NOFILE, &rLimit)
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if err == nil {
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evt = evt.Uint64("max. open files", uint64(rLimit.Cur)) //nolint: unconvert // required for *BSD
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}
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if content, err := os.ReadFile("/proc/sys/net/core/somaxconn"); err == nil {
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evt = evt.Str("listen backlog", strings.TrimSuffix(string(content), "\n"))
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}
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if content, err := os.ReadFile("/proc/sys/user/max_inotify_watches"); err == nil {
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evt = evt.Str("max. inotify watches", strings.TrimSuffix(string(content), "\n"))
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}
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evt.Msg("runtime params")
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}
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func (c *Controller) GetPort() int {
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return c.chosenPort
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}
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